AI Insights · Timothy · April 2023
Top 5 Roguelike Games on Android in Norway: Q1 2023
Discover the performance of the top 5 Roguelike games on Android in Norway during Q1 2023, highlighting trends in weekly downloads, revenue, and active users.
During the first quarter of 2023, the top 5 Roguelike games on Android in Norway showed varying trends in their weekly downloads, revenue, and active users. Below is a detailed overview of each game's performance.
RAID: Shadow Legends
Throughout Q1 2023, weekly revenue for this game from Plarium Global Ltd fluctuated, peaking at approximately $22.5K in the last week of December and then experiencing a decline, with the lowest revenue of $7.5K recorded in early February. Weekly downloads showed a general downward trend, starting from 265 in the final week of December and decreasing to around 172 by the end of March. Active users also saw a gradual decline, dropping from 853 in late December to 700 by the end of the quarter.
Idle Heroes
Idle Heroes by DHGAMES exhibited a mixed performance. Weekly revenue started at $9.8K in the last week of December, with noticeable highs and lows throughout the quarter, ending at $4.4K in the last week of March. Weekly downloads remained relatively steady, fluctuating around 45 downloads per week. Active users saw a slight decrease, starting at 691 in late December and ending at 593 by the end of March.
AFK Arena
This title from LilithGames saw a relatively stable revenue stream, starting at $5.9K in late December and ending at $4.7K by the end of March. Weekly downloads were minimal, with a noticeable drop from 53 in late December to 17 by the end of March. Active users showed a declining trend, beginning at 677 in late December and dropping to 485 by the end of the quarter.
Hero Wars: Alliance
Hero Wars: Alliance from NEXTERS GLOBAL LTD experienced a significant increase in weekly revenue mid-quarter, peaking at $6.3K in mid-February, before stabilizing around $3.6K by the end of March. Weekly downloads saw a sharp decline from 986 in late December to 208 by the end of March. Active users followed a similar trend, decreasing from 2.1K in late December to 1.5K by the end of the quarter.
Diablo Immortal
Blizzard Entertainment's Diablo Immortal showed consistent weekly revenue, starting at $3.2K in late December and ending at $2.4K by the end of March. Weekly downloads remained low but stable, ranging from 94 in late December to 88 by the end of March. Active users saw a slight increase over the quarter, rising from 704 in late December to 677 by the end of March.
These insights are based on data from Sensor Tower. For more detailed analysis and additional insights, visit Sensor Tower's website.